一、相关概念
1、Drawable就是一个可画的对象,其可能是一张位图(BitmapDrawable),也可能是一个图形(ShapeDrawable),还有可能是一个图层(LayerDrawable),我们根据画图的需求,创建相应的可画对象
2、Canvas画布,绘图的目的区域,用于绘图
3、Bitmap位图,用于图的处理
4、Matrix矩阵
二、Bitmap
1、从资源中获取Bitmap
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Resources res = getResources();
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Bitmap bmp = BitmapFactory.decodeResource(res, R.drawable.icon);
2、Bitmap → byte[]
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public byte[] Bitmap2Bytes(Bitmap bm) {
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ByteArrayOutputStream baos = new ByteArrayOutputStream();
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bm.compress(Bitmap.CompressFormat.PNG, 100, baos);
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return baos.toByteArray();
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}
3、byte[] → Bitmap
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public Bitmap Bytes2Bimap(byte[] b) {
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if (b.length != 0) {
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return BitmapFactory.decodeByteArray(b, 0, b.length);
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} else {
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return null;
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}
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}
4、Bitmap缩放
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public static Bitmap zoomBitmap(Bitmap bitmap, int width, int height) {
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int w = bitmap.getWidth();
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int h = bitmap.getHeight();
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Matrix matrix = new Matrix();
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float scaleWidth = ((float) width / w);
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float scaleHeight = ((float) height / h);
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matrix.postScale(scaleWidth, scaleHeight);
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Bitmap newbmp = Bitmap.createBitmap(bitmap, 0, 0, w, h, matrix, true);
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return newbmp;
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}
5、将Drawable转化为Bitmap
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public static Bitmap drawableToBitmap(Drawable drawable) {
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int w = drawable.getIntrinsicWidth();
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int h = drawable.getIntrinsicHeight();
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Bitmap.Config config = drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
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: Bitmap.Config.RGB_565;
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Bitmap bitmap = Bitmap.createBitmap(w, h, config);
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Canvas canvas = new Canvas(bitmap);
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drawable.setBounds(0, 0, w, h);
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drawable.draw(canvas);
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return bitmap;
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}
6、获得圆角图片
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public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, float roundPx) {
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int w = bitmap.getWidth();
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int h = bitmap.getHeight();
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Bitmap output = Bitmap.createBitmap(w, h, Config.ARGB_8888);
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Canvas canvas = new Canvas(output);
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final int color = 0xff424242;
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final Paint paint = new Paint();
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final Rect rect = new Rect(0, 0, w, h);
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final RectF rectF = new RectF(rect);
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paint.setAntiAlias(true);
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canvas.drawARGB(0, 0, 0, 0);
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paint.setColor(color);
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canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
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paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
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canvas.drawBitmap(bitmap, rect, rect, paint);
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return output;
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}
7、获得带倒影的图片
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public static Bitmap createReflectionImageWithOrigin(Bitmap bitmap) {
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final int reflectionGap = 4;
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int w = bitmap.getWidth();
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int h = bitmap.getHeight();
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Matrix matrix = new Matrix();
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matrix.preScale(1, -1);
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Bitmap reflectionImage = Bitmap.createBitmap(bitmap, 0, h / 2, w,
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h / 2, matrix, false);
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Bitmap bitmapWithReflection = Bitmap.createBitmap(w, (h + h / 2),
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Config.ARGB_8888);
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Canvas canvas = new Canvas(bitmapWithReflection);
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canvas.drawBitmap(bitmap, 0, 0, null);
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Paint deafalutPaint = new Paint();
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canvas.drawRect(0, h, w, h + reflectionGap, deafalutPaint);
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canvas.drawBitmap(reflectionImage, 0, h + reflectionGap, null);
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Paint paint = new Paint();
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LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0,
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bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff,
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0x00ffffff, TileMode.CLAMP);
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paint.setShader(shader);
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paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
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canvas.drawRect(0, h, w, bitmapWithReflection.getHeight()
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+ reflectionGap, paint);
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return bitmapWithReflection;
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}
三、Drawable
1、Bitmap转换成Drawable
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Bitmap bm=xxx;
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BitmapDrawable bd= new BitmapDrawable(getResource(), bm);
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因为BtimapDrawable是Drawable的子类,最终直接使用bd对象即可。
2、Drawable缩放
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public static Drawable zoomDrawable(Drawable drawable, int w, int h) {
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int width = drawable.getIntrinsicWidth();
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int height = drawable.getIntrinsicHeight();
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Bitmap oldbmp = drawableToBitmap(drawable);
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Matrix matrix = new Matrix();
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float sx = ((float) w / width);
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float sy = ((float) h / height);
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matrix.postScale(sx, sy);
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Bitmap newbmp = Bitmap.createBitmap(oldbmp, 0, 0, width, height,
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matrix, true);
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return new BitmapDrawable(newbmp);
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}